> For the complete documentation index, see [llms.txt](https://woo-2.gitbook.io/wrestling-organization-online/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://woo-2.gitbook.io/wrestling-organization-online/wrestling-organization-online/gameplay/wrestling-styles.md).

# Wrestling Styles

Rock, Paper, Scissors, but with more action.

[Wrestling Organization Online](https://woogame.online/) has 3 different wrestling styles for their [#NFT](https://hive.blog/trending/nft) wrestlers, which include:

1. Powerhouse
2. High Flying
3. Technical

These styles work in a rock/paper/scissors style of resistance where 1 style is resistant to one other style. This resistance halves the damage done by a [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) (rounded up). This increases strategic play immensely and provides more depth to the game. The resistances are as follows:

* Technical is resistant to High Flying.
* High Flying is resistant to Powerhouse.
* Powerhouse is resistant to Technical.

<figure><img src="https://4292489743-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwF3ErYvUlzzmqYqmPlhd%2Fuploads%2FpUDxneWmXYL4jeHqkL3R%2FTypeRockPaperScissorNew.png?alt=media&amp;token=9ba7a2e5-dd24-4128-a2c6-9a7629e1ded3" alt=""><figcaption></figcaption></figure>

Here is an example of how resistance works:

A Technical [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) with 2 damage connects with its [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md) on a High Flying [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md). The High Flying [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) takes 4 damage from the [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md). 2 damage doubled due to the [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md). This is done in full since there is no resistance.

A Technical [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) with 2 damage connects with its [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md) on a Powerhouse [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md). The Powerhouse [Wrestler](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) takes 2 damage from the [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md). 2 damage doubled due to the [Finisher](/wrestling-organization-online/wrestling-organization-online/gameplay/moves/finisher.md), then halved due to resistance.

As you can see, it is essential for players to correctly determine which [Wrestlers](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) an opponent will use and attempt to counter their opponent's [Wrestlers'](/wrestling-organization-online/wrestling-organization-online/gameplay/wrestler-attributes.md) styles.
