Wrestling Organization Online
  • Wrestling Organization Online
    • đŸ¤ŧâ€â™‚ī¸What Is WOO?
    • 🎮Gameplay
      • đŸ¤ŧWrestler Attributes
        • 💰Cost
        • ⏊Speed
        • đŸ’ĨDamage
        • â¤ī¸Health
        • 💎Rarity
        • đŸĨˆBelt
          • Silver Belts
          • Gold Belts
      • âš”ī¸Wrestling Styles
      • đŸ•šī¸Moves
        • Normal Move
        • Pinning Combination
        • Submission
        • Finisher
        • Evading A Move
      • 👨‍đŸ’ŧManagers
      • ⭐NFT Leveling
        • Silver Belt Leveling
        • Gold Belt Leveling
      • đŸŽĨShows
        • 🃏Match Types
          • Undercard Matches
          • Main Event Matches
        • 💸Budget
        • đŸĨ‡Winning Shows
    • đŸ—ēī¸WOO Territories
      • đŸ™ī¸Cities
        • The Variables Of Cities
          • Fanbase
          • Wealth
          • Population
        • Earning From Cities
        • Infrastructure Upgrades
      • đŸŸī¸Venues
        • Venue Upgrades
          • Building Upgrades
          • Concessions Upgrades
          • Bathrooms Upgrades
          • Parking Upgrades
          • Unique Upgrades
            • Staff NFTs
            • Lore NFTs
      • 👨‍đŸ’ŧOrganizations
        • Organization Upgrades
    • đŸĒ™Tokenomics
      • đŸ“ŦDistribution
      • 🔧Utility
        • Asset Upgrades
        • Championship Titles
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  1. Wrestling Organization Online
  2. Tokenomics

Distribution

How $WOO finds its way into the world.

PreviousTokenomicsNextUtility

Last updated 1 year ago

See listed below the token allocation for each category with percentages of the total token. Remember, will have a max supply of 3 billion tokens, with 70% of that token being used as player rewards and reserves.

Play-to-earn
NFT Mining
Staking
LP Rewards
Marketing
Reserves/DAO

1,050,000,000 35%

150,000,000 5%

300,000,000 10%

90,000,000 3%

150,000,000 5%

300,000,000 10%

Private Sale
Advisors/Partners
Team/Dev
Founders
Airdrop

90,000,000 3%

60,000,000 2%

600,000,000 20%

150,000,000 5%

60,000,000 2%

Below is a breakdown of how these tokens will be issued over time.

Play-to-earn
NFT Mining
Staking
LP Rewards
Marketing
Reserves/DAO

Issued over 60 months once game releases

Issued over 12 months

10 million issued day 1, rest issued over 60 months

10 million issued day 1, rest issued over 60 months

Issued over 60 months once game releases

10 million issued day 1, rest issued over 60 months

Private Sale
Advisors/Partners
Team/Dev
Founders
Airdrop

Minimum purchase and subject to vesting with 10% released monthly for 10 months

Unlocked in 12 monthly increments 1 year after game launch

10 million issued day 1, rest issued over 60 months

Unlocked in 12 monthly increments 1 year after token launch

Issued over 12 months

As you can see, most of the tokens will be issued over 5 years. This will allow players ample time to acquire tokens without flooding the market with inflation.

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$WOO
$WOO